Crystalis
Crystalis is an action role-playing game. The world is presented in a top-down perspective so the player character can be moved in eight directions using the control pad.
Crystalis is an action role-playing game. The world is presented in a top-down perspective so the player character can be moved in eight directions using the control pad. One action button is used for attacking with a sword while the second is mapped to either an equipped magical power or an item from the player's inventory. The start and select buttons bring up the status screen and the inventory menu, respectively. In addition, the player can equip various suits of armor and shields. Defeating monsters allows the player to gain experience points which increases his level thus boosting his health, defense, and attack strength.
The primary means of defeating monsters is through the use of four elemental swords scattered throughout the game (the fifth sword, Crystalis, is obtained in the final dungeon). The swords are capable of both normal slashes and powered-up attacks that launch elemental projectiles. Each of the four swords is imbued with a distinct elemental power (wind, fire, water, and thunder), making each sword more effective than the others in various situations. The elemental nature of each sword also provides a necessary means of traversing otherwise impassable obstacles; certain barriers succumb to the power blasts of individual swords, and the Sword of Water creates a bridge of ice across some shallow, narrow sections of rivers. Some enemies are immune to certain types of elements and must be killed using the opposing element (for instance, ice creatures are weak against fire). Also bosses and enemies require the hero be a certain level or else they cannot be harmed, even if the correct sword is used.
The player can also jump over enemies, and certain enemies can form puddles to slide under the sword's reach.